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#ifndef _EVENT_
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#define _EVENT_
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#include <map>
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#include <vector>
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#include <string>
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#include <functional>
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using namespace std;
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#include "asynco.hpp"
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namespace marcelb {
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namespace asynco {
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namespace events {
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/**
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* Event class, for event-driven programming.
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* These events are typed according to the arguments of the callback function
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*/
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template<typename... T>
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class event {
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private:
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mutex m_eve;
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unordered_map<string, vector<function<void(T...)>>> events;
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public:
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/**
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* Defines event by key, and callback function
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*/
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void on(const string& key, function<void(T...)> callback) {
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lock_guard _off(m_eve);
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events[key].push_back(callback);
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}
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/**
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* It emits an event and sends a callback function saved according to the key with the passed parameters
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*/
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template<typename... Args>
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void emit(const string& key, Args... args) {
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auto it_eve = events.find(key);
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if (it_eve != events.end()) {
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for (uint i =0; i<it_eve->second.size(); i++) {
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auto callback = bind(it_eve->second[i], forward<Args>(args)...);
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atask(callback);
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}
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}
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}
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/**
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* Remove an event listener from an event
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*/
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void off(const string& key) {
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lock_guard _off(m_eve);
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events.erase(key);
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}
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/**
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* Remove all event listener
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*/
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void off() {
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lock_guard _off(m_eve);
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events.clear();
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}
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/**
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* Get num of listeners by an event key
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*/
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unsigned int listeners(const string& key) {
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return events[key].size();
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}
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/**
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* Get num of all listeners
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*/
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unsigned int listeners() {
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unsigned int listeners = 0;
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for (auto& ev : events) {
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listeners += ev.second.size();
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}
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return listeners;
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}
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};
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}
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}
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}
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#endif
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