62 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef _EVENT_
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#define _EVENT_
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#include <iostream>
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#include <map>
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#include <vector>
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#include <string>
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#include <functional>
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#include "runner.hpp"
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using namespace std;
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namespace marcelb {
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/**
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 * Event class, for event-driven programming.
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 * These events are typed according to the arguments of the callback function
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*/
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template<typename... T>
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class event {
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    private:
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    mutex m_eve;
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    unordered_map<string, vector<function<void(T...)>>> events;
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    public:
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    /**
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     * Defines event by key, and callback function
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    */
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    void on(const string& key, function<void(T...)> callback) {
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        lock_guard _off(m_eve);
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        events[key].push_back(callback);
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    }
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    /**
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     * It emits an event and sends a callback function saved according to the key with the passed parameters
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    */
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    template<typename... Args>
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    void emit(const string& key, Args... args) {
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        auto it_eve = events.find(key);
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        if (it_eve != events.end()) {
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            for (uint i =0; i<it_eve->second.size(); i++) {
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                auto callback = bind(it_eve->second[i], forward<Args>(args)...); 
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                _asyncon.put_task(callback);
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            }
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        }
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    }
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    /**
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     * Remove an event listener from an event
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    */
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    void off(const string& key) {
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        lock_guard _off(m_eve);
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        events.erase(key);
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    }
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};
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}
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#endif |