Simple TCP socket library
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socket/test/client.cpp

68 lines
1.8 KiB

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#include <iostream>
#include <string>
#include <chrono>
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#include "../lib/tcp_socket.hpp"
using namespace std;
using namespace chrono;
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int main() {
try {
// uint n = 10000;
// vector<thread> thr;
// for (uint i=0; i<n; i++) {
// thr.push_back(thread([](uint a){
// client myserver("127.0.0.1", 5000, 500);
// string sends = "Hello world " + to_string(a);
// myserver.push(sends);
// cout << myserver.pull() << endl;
// }, i));
// }
// for (uint i=0; i<n; i++) {
// thr[i].join();
// }
uint i = 0;
auto t1 = high_resolution_clock::now();
client mycli("localhost", 7000);
auto t2 = high_resolution_clock::now();
cout << "Connected: " << duration_cast<microseconds>(t2 - t1).count() << endl;
while (true) {
sleep(4);
mycli.push("Helllo " + to_string(i++));
cout << "> " << mycli.pull() << endl;
auto t3 = high_resolution_clock::now();
cout << "Sending and recive: " << duration_cast<microseconds>(t3 - t2).count() << endl;
// usleep(10000);
sleep(1);
}
// secure crypto;
// cout << "init cert " << endl;
// client myserver("127.0.0.1", 5000, 5000, crypto.fds);
// client myserver("localhost", 8000, 5000, crypto.fds);
// client myserver("localhost", 5000);
// cout << "init client " << endl;
// string sends = "Hello world!";
// cout << myserver.push(sends) << " " << sends.length() << endl;
// cout << "wait client " << endl;
// cout << myserver.pull();
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}
catch (const string err) {
cout << err << endl;
}
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return 0;
}