Simple TCP socket library
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socket/lib/tcp_socket.hpp

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1.8 KiB

#ifndef TCP_SCK
#define TCP_SCK
#include <iostream>
#include <string>
#include <vector>
#include <thread>
#include <mutex>
#include <string.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <openssl/ssl.h>
#include <openssl/err.h>
#include "ip.hpp"
using namespace std;
class client;
// class secure;
// class server;
/**
* Server klasa za TCP/IP soket
* Instanca se incijalizira kada pokrećemo server
*/
class server {
public:
int sock;
struct sockaddr_in addr;
SSL_CTX* securefds = NULL;
vector<thread> thr;
server (const ushort port, const uint queue = 1000, SSL_CTX* _securefds = NULL);
~server ();
void sync(void (*handlecli)(client&), const uint timeout = 100);
void async(const uint limit, void (*handlecli)(client&, mutex&), const uint timeout = 100);
};
/**
* Klasa za konstrukciju i destrukciju SSL certifikata
* Pokreće se za server i client - (različiti konstruktori)
*/
class secure {
public:
SSL_CTX* fds;
secure(); // client
secure(const string cert, const string priv); //server
~secure();
};
/**
* Klasa za definiranje TCP soketa kod klijentskih aplikacija
*/
class client {
public:
// zajedničke
int conn; // mijenja sock
struct sockaddr_in addr;
SSL* ssl = NULL;
// server s klijentima
const server* srv;
// klijent sa serverom
string ipv4;
string ipv6;
// konstruktor za klijente bez servera
client (const string address, const ushort port, const uint timeout = 100, SSL_CTX* securefds = NULL);
// konstruktor za klijente sa serverom
client (const server *_srv, const uint timeout = 100, SSL_CTX* securefds = NULL);
~client ();
bool push (const string msg);
string pull (size_t byte_limit = 1024);
};
#endif