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  1. 3
      .gitignore
  2. 4
      .vscode/settings.json
  3. 164
      README.md
  4. 76
      lib/asynco.hpp
  5. 19
      lib/define.hpp
  6. 71
      lib/engine.hpp
  7. 65
      lib/event.hpp
  8. 8
      lib/filesystem.hpp
  9. 156
      lib/timers.hpp
  10. 92
      lib/trigger.hpp
  11. 7
      src/engine.cpp
  12. 145
      src/timers.cpp
  13. 1
      test/compile.sh
  14. 216
      test/test.cpp

3
.gitignore vendored

@ -1,3 +1,2 @@
test/test
test/*.txt
example
test/*.txt

@ -69,8 +69,6 @@
"cinttypes": "cpp",
"typeindex": "cpp",
"typeinfo": "cpp",
"variant": "cpp",
"coroutine": "cpp",
"source_location": "cpp"
"variant": "cpp"
}
}

@ -3,12 +3,6 @@
A C++ library for event-driven asynchronous multi-threaded programming.
## Motivation
The original concept was to create an interface capable of asynchronously calling any function. It has since evolved into a library that incorporates a thread pool, each with its own event loop, event-driven programming, and functions inherently designed for asynchronous operation (including periodic and delayed functions).
The asynchronous filesystem is provided solely to guide users on how to wrap any time- or IO-intensive function for asynchronous execution.
## Features
- Object oriented
@ -16,8 +10,8 @@ The asynchronous filesystem is provided solely to guide users on how to wrap any
- Header only
- Asynchronous programming
- Multithread
- Asynchronous timer functions: periodic, delayed (like setInterval and setTimeout from JS)
- Typed events (on, tick, off) (like EventEmitter from JS: on, emit, etc)
- Asynchronous timer functions: interval, timeout
- Typed events (on, emit, off)
- Event loops
- Multiple parallel execution loops
- Asynchronous file IO
@ -27,16 +21,16 @@ The asynchronous filesystem is provided solely to guide users on how to wrap any
Just download the latest release and unzip it into your project.
```c++
#define NUM_OF_RUNNERS 8 // To change the number of threads used by asynco, without this it runs according to the number of cores
#define NUM_OF_RUNNERS 8 // To change the number of threads used by atask, without this it runs according to the number of cores
#include "asynco/lib/asynco.hpp" // async_ (), await_()
#include "asynco/lib/triggers.hpp" // trigger (event emitter)
#include "asynco/lib/timers.hpp" // periodic, delayed (like setInterval and setTimeout from JS)
#include "asynco/lib/filesystem.hpp" // for async read and write files
#include "asynco/lib/asynco.hpp" // atask(), wait()
#include "asynco/lib/event.hpp" // event
#include "asynco/lib/timers.hpp" // interval, timeout
#include "asynco/lib/filesystem.hpp" // for async read and write files
using namespace marcelb;
using namespace asynco;
using namespace triggers;
using namespace events;
// At the end of the main function, always set
_asynco_engine.run();
@ -49,12 +43,12 @@ return 0;
Time asynchronous functions
```c++
// start periodic
periodic inter1 ([]() {
// start interval
interval inter1 ([]() {
cout << "Interval 1" << endl;
}, 1000);
// stop periodic
// stop interval
inter1.stop();
// how many times it has expired
@ -63,12 +57,12 @@ int t = inter1.ticks();
// is it stopped
bool stoped = inter1.stoped();
// start delayed
delayed time1 ( [] () {
// start timeout
timeout time1 ( [] () {
cout << "Timeout 1 " << endl;
}, 10000);
// stop delayed
// stop timeout
time1.stop();
// is it expired
@ -77,28 +71,6 @@ int t = time1.expired();
// is it stopped
bool stoped = time1.stoped();
// If you don't want to save in a variable, but you want to start a timer, use these functions
// And you can also save them, they are only of the shared pointer type
auto d = Delayed( [](){
cout << "Delayed" << endl;
}, 2000);
auto p = Periodic( [](){
cout << "Periodic" << endl;
}, 700);
Periodic( [&] (){
cout << "Delayed expire " << d->expired() << endl;
cout << "Periodic ticks " << p->ticks() << endl;
cout << "Delayed stoped " << d->stoped() << endl;
cout << "Periodic stoped " << p->stoped() << endl;
}, 1000);
Delayed( [&](){
p->stop();
}, 10000);
```
Make functions asynchronous
@ -107,9 +79,9 @@ Make functions asynchronous
* Run an lambda function asynchronously
*/
async_ ( []() {
atask( []() {
sleep_for(2s); // only for simulating long duration function
cout << "nonsync " << endl;
cout << "atask" << endl;
return 5;
});
@ -122,7 +94,7 @@ void notLambdaFunction() {
cout << "Call to not lambda function" << endl;
}
async_ (notLambdaFunction);
atask (notLambdaFunction);
/**
* Run class method
@ -136,95 +108,41 @@ class clm {
};
clm classes;
async_ ( [&classes] () {
atask( [&classes] () {
classes.classMethode();
});
/**
* await_ after runned as async
* Wait after runned as async
*/
auto a = async_ ( []() {
auto a = atask( []() {
sleep_for(2s); // only for simulating long duration function
cout << "nonsync " << endl;
cout << "atask" << endl;
return 5;
});
cout << await_(a) << endl;
cout << wait(a) << endl;
/**
* await_ async function call and use i cout
* Wait async function call and use i cout
*/
cout << await_(async_ ( [] () {
cout << wait(atask( [] () {
sleep_for(chrono::seconds(1)); // only for simulating long duration function
cout << "await_ end" << endl;
cout << "wait end" << endl;
return 4;
})) << endl;
/**
* Await all
**/
auto a = async_ ( []() {
cout << "A" << endl;
return 3;
});
auto b = async_ ( []() {
cout << "B" << endl;
throw runtime_error("Test exception");
return;
});
auto c = async_ ( []() {
cout << "C" << endl;
return "Hello";
});
int a_;
string c_;
auto await_all = [&] () {
a_ = await_(a);
await_(b);
c_ = await_(c);
};
try {
await_all();
cout << "a_ " << a_ << " c_ " << c_ << endl;
} catch (const exception& exc) {
cout << exc.what() << endl;
}
// // same type
vector<future<void>> fut_vec;
for (int i=0; i<5; i++) {
fut_vec.push_back(
async_ ( [i]() {
cout << "Async_ " << i << endl;
})
);
}
auto await_all = [&] () {
for (int i=0; i<fut_vec.size(); i++) {
await_ (fut_vec[i]);
}
};
/**
* Sleep with delayed sleep implement
* Sleep with timeout sleep implement
*/
void sleep_to (int _time) {
promise<void> _promise;
delayed t( [&]() {
timeout t( [&]() {
_promise.set_value();
}, _time);
@ -239,7 +157,7 @@ sleep_to(3000);
void promise_reject (int _time) {
promise<void> _promise;
delayed t( [&]() {
timeout t( [&]() {
try {
// simulate except
throw runtime_error("Error simulation");
@ -265,9 +183,9 @@ Events
* initialization of typed events
*/
trigger<int, int> ev2int;
trigger<int, string> evintString;
trigger<> evoid;
event<int, int> ev2int;
event<int, string> evintString;
event<> evoid;
ev2int.on("sum", [](int a, int b) {
cout << "Sum " << a+b << endl;
@ -295,32 +213,32 @@ sleep(1);
* Emit
*/
ev2int.tick("sum", 5, 8);
ev2int.emit("sum", 5, 8);
sleep(1);
evintString.tick("substract", 3, to_string(2));
evintString.emit("substract", 3, to_string(2));
sleep(1);
evoid.tick("void");
evoid.emit("void");
// Turn off the event listener
evoid.off("void");
evoid.tick("void"); // nothing is happening
evoid.emit("void"); // nothing is happening
```
Extend own class whit events
```c++
class myOwnClass : public trigger<int> {
class myOwnClass : public event<int> {
public:
myOwnClass() : trigger() {};
myOwnClass() : event() {};
};
myOwnClass myclass;
delayed t( [&] {
myclass.tick("constructed", 1);
timeout t( [&] {
myclass.emit("constructed", 1);
}, 200);
myclass.on("constructed", [] (int i) {
@ -355,7 +273,7 @@ fs::write("test1.txt", "Hello world", [] (exception* error) {
auto future_data = fs::read("test.txt");
try {
string data = await_(future_data);
string data = wait(future_data);
} catch (exception& err) {
cout << err.what() << endl;
}
@ -363,7 +281,7 @@ try {
auto future_status = fs::write("test.txt", "Hello world");
try {
await_(future_status);
wait(future_status);
} catch (exception& err) {
cout << err.what() << endl;
}

@ -1,7 +1,7 @@
#ifndef _ASYNCO_
#define _ASYNCO_
#include "engine.hpp"
#include <boost/asio.hpp>
#include <iostream>
using namespace std;
@ -9,11 +9,57 @@ using namespace std;
namespace marcelb {
namespace asynco {
#define HW_CONCURRENCY_MINIMAL 4
/**
* Internal anonymous class for initializing the ASIO context and thread pool
* !!! It is anonymous to protect against use in the initialization of other objects of the same type !!!
*/
class {
public:
boost::asio::io_context io_context;
void run() {
for (auto& runner : runners) {
runner.join();
}
}
private:
unique_ptr<boost::asio::io_service::work> work { [&] () {
return new boost::asio::io_service::work(io_context);
} ()};
vector<thread> runners { [&] () {
vector<thread> _runs;
unsigned int num_of_runners;
#ifdef NUM_OF_RUNNERS
num_of_runners = NUM_OF_RUNNERS;
#else
num_of_runners = thread::hardware_concurrency();
if (num_of_runners < HW_CONCURRENCY_MINIMAL) {
num_of_runners = HW_CONCURRENCY_MINIMAL;
}
#endif
for (int i=0; i<num_of_runners; i++) {
_runs.push_back(thread ( [this] () {
io_context.run();
}));
}
return _runs;
} ()};
} _asynco_engine;
/**
* Run the function asynchronously
*/
template<class F, class... Args>
auto async_(F&& f, Args&&... args) -> future<typename result_of<F(Args...)>::type> {
auto atask(F&& f, Args&&... args) -> future<typename result_of<F(Args...)>::type> {
using return_type = typename result_of<F(Args...)>::type;
future<return_type> res = _asynco_engine.io_context.post(boost::asio::use_future(bind(forward<F>(f), forward<Args>(args)...)));
return res;
@ -23,7 +69,7 @@ auto async_(F&& f, Args&&... args) -> future<typename result_of<F(Args...)>::typ
* Block until the asynchronous call completes
*/
template<typename T>
T await_(future<T>& r) {
T wait(future<T>& r) {
return r.get();
}
@ -31,29 +77,7 @@ T await_(future<T>& r) {
* Block until the asynchronous call completes
*/
template<typename T>
T await_(future<T>&& r) {
return move(r).get();
}
/**
* Block until the asynchronous call completes or time expired
*/
template<typename T>
T await_(future<T>& r, uint64_t time) {
if (r.wait_for(chrono::milliseconds(time)) == std::future_status::timeout) {
throw runtime_error("Asynchronous execution timed out");
}
return r.get();
}
/**
* Block until the asynchronous call completes or time expired
*/
template<typename T>
T await_(future<T>&& r, uint64_t time) {
if (r.wait_for(chrono::milliseconds(time)) == std::future_status::timeout) {
throw runtime_error("Asynchronous execution timed out");
}
T wait(future<T>&& r) {
return move(r).get();
}

@ -1,19 +0,0 @@
#ifndef _ASYNCO_DEFINE_
#define _ASYNCO_DEFINE_
namespace marcelb {
namespace asynco {
/**
* Alternative names of functions - mostly for the sake of more beautiful coloring of the code
*/
#define async_ marcelb::asynco::async_
#define await_ marcelb::asynco::await_
}
}
#endif

@ -1,71 +0,0 @@
#ifndef _ASYNCO_ENGINE_
#define _ASYNCO_ENGINE_
#include <vector>
#include <memory>
using namespace std;
#include <boost/asio.hpp>
namespace marcelb {
namespace asynco {
#define HW_CONCURRENCY_MINIMAL 4
/**
* Internal anonymous class for initializing the ASIO context and thread pool
* !!! It is anonymous to protect against use in the initialization of other objects of the same type !!!
*/
class Engine {
public:
boost::asio::io_context io_context;
void run() {
for (auto& runner : runners) {
runner.join();
}
}
private:
unique_ptr<boost::asio::io_service::work> work { [&] () {
return new boost::asio::io_service::work(io_context);
} ()};
vector<thread> runners { [&] () {
vector<thread> _runs;
unsigned int num_of_runners;
#ifdef NUM_OF_RUNNERS
num_of_runners = NUM_OF_RUNNERS;
#else
num_of_runners = thread::hardware_concurrency();
if (num_of_runners < HW_CONCURRENCY_MINIMAL) {
num_of_runners = HW_CONCURRENCY_MINIMAL;
}
#endif
for (int i=0; i<num_of_runners; i++) {
_runs.push_back(thread ( [this] () {
io_context.run();
}));
}
return _runs;
} ()};
};
extern Engine _asynco_engine;
}
}
#endif

@ -0,0 +1,65 @@
#ifndef _EVENT_
#define _EVENT_
#include <map>
#include <vector>
#include <string>
#include <functional>
using namespace std;
#include "asynco.hpp"
namespace marcelb {
namespace asynco {
namespace events {
/**
* Event class, for event-driven programming.
* These events are typed according to the arguments of the callback function
*/
template<typename... T>
class event {
private:
mutex m_eve;
unordered_map<string, vector<function<void(T...)>>> events;
public:
/**
* Defines event by key, and callback function
*/
void on(const string& key, function<void(T...)> callback) {
lock_guard _off(m_eve);
events[key].push_back(callback);
}
/**
* It emits an event and sends a callback function saved according to the key with the passed parameters
*/
template<typename... Args>
void emit(const string& key, Args... args) {
auto it_eve = events.find(key);
if (it_eve != events.end()) {
for (uint i =0; i<it_eve->second.size(); i++) {
auto callback = bind(it_eve->second[i], forward<Args>(args)...);
atask(callback);
}
}
}
/**
* Remove an event listener from an event
*/
void off(const string& key) {
lock_guard _off(m_eve);
events.erase(key);
}
};
}
}
}
#endif

@ -19,7 +19,7 @@ namespace fs {
*/
template<typename Callback>
void read(string path, Callback&& callback) {
asynco::async_( [&path, callback] () {
atask( [&path, callback] () {
string content;
try {
string line;
@ -48,7 +48,7 @@ void read(string path, Callback&& callback) {
* Asynchronous file reading
*/
future<string> read(string path) {
return asynco::async_( [&path] () {
return atask( [&path] () {
string content;
string line;
ifstream file (path);
@ -72,7 +72,7 @@ future<string> read(string path) {
*/
template<typename Callback>
void write(string path, string content, Callback&& callback) {
asynco::async_( [&path, &content, callback] () {
atask( [&path, &content, callback] () {
try {
ofstream file (path);
if (file.is_open()) {
@ -95,7 +95,7 @@ void write(string path, string content, Callback&& callback) {
* Asynchronous file writing with callback after write complete
*/
future<void> write(string path, string content) {
return asynco::async_( [&path, &content] () {
return atask( [&path, &content] () {
ofstream file (path);
if (file.is_open()) {
file << content;

@ -1,10 +1,12 @@
#ifndef _ASYNCO_TIMERS_
#define _ASYNCO_TIMERS_
#ifndef _ROTOR_
#define _ROTOT_
#include "asynco.hpp"
#include <chrono>
using namespace std;
#include "asynco.hpp"
using namespace std;
using namespace marcelb;
using namespace asynco;
namespace marcelb {
namespace asynco {
@ -13,13 +15,21 @@ namespace asynco {
* Get the time in ms from the epoch
*/
int64_t rtime_ms();
int64_t rtime_ms() {
return chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now()
.time_since_epoch())
.count();
}
/**
* Get the time in us from the epoch
*/
int64_t rtime_us();
int64_t rtime_us() {
return chrono::duration_cast<chrono::microseconds>(chrono::system_clock::now()
.time_since_epoch())
.count();
}
/**
* Core timer class for construct time async functions
@ -35,126 +45,178 @@ class timer {
/**
* A method to assign a callback wrapper and a reinitialization algorithm
*/
void init();
void init() {
st.async_wait( [this] (const boost::system::error_code&) {
if (!_stop) {
callback();
if (repeate) {
st = boost::asio::steady_timer(_asynco_engine.io_context, boost::asio::chrono::milliseconds(time));
init();
}
_ticks++;
}
});
}
public:
/**
* The constructor creates the steady_timer and accompanying variables and runs a method to initialize the timer
*/
timer (function<void()> _callback, uint64_t _time, bool _repeate);
timer (function<void()> _callback, uint64_t _time, bool _repeate) :
st(_asynco_engine.io_context, boost::asio::chrono::milliseconds(_time)),
_stop(false),
repeate(_repeate),
callback(_callback),
time(_time) {
init();
}
/**
* Stop timer
* The stop flag is set and timer remove it from the queue
*/
void stop();
void stop() {
_stop = true;
st.cancel();
}
/**
* Run callback now
* Forces the callback function to run independently of the timer
*/
void now();
void now() {
st.cancel();
}
/**
* Get the number of times the timer callback was runned
*/
uint64_t ticks();
uint64_t ticks() {
return _ticks;
}
/**
* The logic status of the timer stop state
*/
bool stoped();
bool stoped() {
return _stop;
}
/**
* The destructor stops the timer
*/
~timer();
~timer() {
stop();
}
};
/**
* Class periodic for periodic execution of the callback in time in ms
* Class interval for periodic execution of the callback in time in ms
*/
class periodic {
class interval {
shared_ptr<timer> _timer;
public:
/**
* Constructor initializes a shared pointer of type timer
*/
periodic(function<void()> callback, uint64_t time);
interval(function<void()> callback, uint64_t time) :
_timer(make_shared<timer> (callback, time, true)) {
}
/**
* Stop periodic
* The stop flag is set and periodic remove it from the queue
* Stop interval
* The stop flag is set and interval remove it from the queue
*/
void stop();
void stop() {
_timer->stop();
}
/**
* Run callback now
* Forces the callback function to run independently of the periodic
* Forces the callback function to run independently of the interval
*/
void now();
void now() {
_timer->now();
}
/**
* Get the number of times the periodic callback was runned
* Get the number of times the interval callback was runned
*/
uint64_t ticks();
uint64_t ticks() {
return _timer->ticks();
}
/**
* The logic status of the periodic stop state
* The logic status of the interval stop state
*/
bool stoped();
bool stoped() {
return _timer->stoped();
}
/**
* The destructor stops the periodic
* The destructor stops the interval
*/
~periodic();
~interval() {
stop();
}
};
/**
* Class delayed for delayed callback execution in ms
* Class timeout for delayed callback execution in ms
*/
class delayed {
class timeout {
shared_ptr<timer> _timer;
public:
/**
* Constructor initializes a shared pointer of type timer
*/
delayed(function<void()> callback, uint64_t time);
timeout(function<void()> callback, uint64_t time) :
_timer(make_shared<timer> (callback, time, false)) {
}
/**
* Stop delayed
* The stop flag is set and delayed remove it from the queue
* Stop timeout
* The stop flag is set and timeout remove it from the queue
*/
void stop();
void stop() {
_timer->stop();
}
/**
* Run callback now
* Forces the callback function to run independently of the delayed
* Forces the callback function to run independently of the timeout
*/
void now();
void now() {
_timer->now();
}
/**
* Get is the delayed callback runned
* Get the number of times the timeout callback was runned
*/
bool expired();
bool expired() {
return bool(_timer->ticks());
}
/**
* The logic status of the delayed stop state
* The logic status of the timeout stop state
*/
bool stoped();
bool stoped() {
return _timer->stoped();
}
/**
* The destructor stops the delayed
* The destructor stops the timeout
*/
~delayed();
~timeout() {
stop();
}
};
shared_ptr<periodic> Periodic(function<void()> callback, uint64_t time);
shared_ptr<delayed> Delayed(function<void()> callback, uint64_t time);
}
}

@ -1,92 +0,0 @@
#ifndef _ASYNCO_TRIGGER_
#define _ASYNCO_TRIGGER_
#include <map>
#include <vector>
#include <string>
#include <functional>
using namespace std;
#include "engine.hpp"
namespace marcelb {
namespace asynco {
namespace triggers {
/**
* trigger class, for event-driven programming.
* These events are typed according to the arguments of the callback function
*/
template<typename... T>
class trigger {
private:
mutex m_eve;
unordered_map<string, vector<function<void(T...)>>> triggers;
public:
/**
* Defines event by key, and callback function
*/
void on(const string& key, function<void(T...)> callback) {
lock_guard _off(m_eve);
triggers[key].push_back(callback);
}
/**
* It emits an event and sends a callback function saved according to the key with the passed parameters
*/
template<typename... Args>
void tick(const string& key, Args... args) {
auto it_eve = triggers.find(key);
if (it_eve != triggers.end()) {
for (uint i =0; i<it_eve->second.size(); i++) {
auto callback = bind(it_eve->second[i], forward<Args>(args)...);
asynco::async_(callback);
}
}
}
/**
* Remove an trigger listener from an event
*/
void off(const string& key) {
lock_guard _off(m_eve);
triggers.erase(key);
}
/**
* Remove all trigger listener
*/
void off() {
lock_guard _off(m_eve);
triggers.clear();
}
/**
* Get num of listeners by an trigger key
*/
unsigned int listeners(const string& key) {
return triggers[key].size();
}
/**
* Get num of all listeners
*/
unsigned int listeners() {
unsigned int listeners = 0;
for (auto& ev : triggers) {
listeners += ev.second.size();
}
return listeners;
}
};
}
}
}
#endif

@ -1,7 +0,0 @@
#include "../lib/engine.hpp"
namespace marcelb::asynco {
Engine _asynco_engine;
};

@ -1,145 +0,0 @@
#include "../lib/timers.hpp"
namespace marcelb::asynco {
int64_t rtime_ms() {
return chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now()
.time_since_epoch())
.count();
}
int64_t rtime_us() {
return chrono::duration_cast<chrono::microseconds>(chrono::system_clock::now()
.time_since_epoch())
.count();
}
void timer::init() {
st.async_wait( [this] (const boost::system::error_code&) {
if (!_stop) {
callback();
if (repeate) {
st = boost::asio::steady_timer(_asynco_engine.io_context, boost::asio::chrono::milliseconds(time));
init();
}
_ticks++;
}
});
}
timer::timer (function<void()> _callback, uint64_t _time, bool _repeate) :
st(_asynco_engine.io_context, boost::asio::chrono::milliseconds(_time)),
_stop(false),
repeate(_repeate),
callback(_callback),
time(_time) {
init();
}
void timer::stop() {
_stop = true;
st.cancel();
}
void timer::now() {
st.cancel();
}
uint64_t timer::ticks() {
return _ticks;
}
bool timer::stoped() {
return _stop;
}
timer::~timer() {
stop();
}
periodic::periodic(function<void()> callback, uint64_t time) :
_timer(make_shared<timer> (callback, time, true)) {
}
void periodic::stop() {
_timer->stop();
}
void periodic::now() {
_timer->now();
}
uint64_t periodic::ticks() {
return _timer->ticks();
}
bool periodic::stoped() {
return _timer->stoped();
}
periodic::~periodic() {
stop();
}
delayed::delayed(function<void()> callback, uint64_t time) :
_timer(make_shared<timer> (callback, time, false)) {
}
void delayed::stop() {
_timer->stop();
}
void delayed::now() {
_timer->now();
}
bool delayed::expired() {
return bool(_timer->ticks());
}
bool delayed::stoped() {
return _timer->stoped();
}
delayed::~delayed() {
stop();
}
mutex p_io, d_io;
vector<shared_ptr<periodic>> periodic_calls_container;
vector<shared_ptr<delayed>> delayed_calls_container;
shared_ptr<periodic> Periodic(function<void()> callback, uint64_t time) {
shared_ptr<periodic> periodic_ptr(make_shared<periodic>(callback, time));
async_ ( [&, periodic_ptr](){
lock_guard<mutex> lock(p_io);
periodic_calls_container.push_back(periodic_ptr);
for (uint32_t i=0; i<periodic_calls_container.size(); i++) {
if (periodic_calls_container[i]->stoped()) {
periodic_calls_container.erase(periodic_calls_container.begin()+i);
i--;
}
}
});
return periodic_ptr;
}
shared_ptr<delayed> Delayed(function<void()> callback, uint64_t time) {
shared_ptr<delayed> delayed_ptr(make_shared<delayed>(callback, time));
async_ ( [&, delayed_ptr](){
lock_guard<mutex> lock(p_io);
delayed_calls_container.push_back(delayed_ptr);
for (uint32_t i=0; i<delayed_calls_container.size(); i++) {
if (delayed_calls_container[i]->stoped() || delayed_calls_container[i]->expired()) {
delayed_calls_container.erase(delayed_calls_container.begin()+i);
i--;
}
}
});
return delayed_ptr;
}
};

@ -1 +0,0 @@
g++ test.cpp ../src/* -o test

@ -1,28 +1,24 @@
// // #define NUM_OF_RUNNERS 2
// #define NUM_OF_RUNNERS 2
#include "../lib/asynco.hpp"
#include "../lib/trigger.hpp"
#include "../lib/event.hpp"
#include "../lib/filesystem.hpp"
#include "../lib/timers.hpp"
#include "../lib/define.hpp"
using namespace marcelb::asynco;
using namespace triggers;
using namespace events;
#include <iostream>
#include <unistd.h>
#include <thread>
#include <future>
#include <vector>
using namespace std;
using namespace this_thread;
void sleep_to (int _time) {
promise<void> _promise;
delayed t( [&]() {
timeout t( [&]() {
_promise.set_value();
}, _time);
@ -31,7 +27,7 @@ void sleep_to (int _time) {
void promise_reject (int _time) {
promise<void> _promise;
delayed t( [&]() {
timeout t( [&]() {
try {
// simulate except
throw runtime_error("Error simulation");
@ -57,9 +53,9 @@ class clm {
// ------------------ EXTEND OWN CLASS WITH EVENTS -------------------
class myOwnClass : public trigger<int> {
class myOwnClass : public event<int> {
public:
myOwnClass() : trigger() {};
myOwnClass() : event() {};
};
@ -69,37 +65,37 @@ int main () {
// --------------- TIME ASYNCHRONOUS FUNCTIONS --------------
/**
* Init periodic and delayed; clear periodic and delayed
*/
// /**
// * Init interval and timeout; clear interval and timeout
// */
// periodic inter1 ([&]() {
// cout << "periodic prvi " << rtime_ms() - start << endl;
// interval inter1 ([&]() {
// cout << "interval prvi " << rtime_ms() - start << endl;
// }, 1000);
// periodic inter2 ([&]() {
// cout << "periodic drugi " << rtime_ms() - start << endl;
// interval inter2 ([&]() {
// cout << "interval drugi " << rtime_ms() - start << endl;
// }, 2000);
// periodic inter3 ([&]() {
// cout << "periodic treći " << rtime_ms() - start << endl;
// interval inter3 ([&]() {
// cout << "interval treći " << rtime_ms() - start << endl;
// }, 1000);
// periodic inter4 ([&]() {
// // cout << "periodic cetvrti " << rtime_ms() - start << endl;
// interval inter4 ([&]() {
// // cout << "interval cetvrti " << rtime_ms() - start << endl;
// cout << "Ticks " << inter3.ticks() << endl;
// }, 500);
// periodic inter5 ([&]() {
// cout << "periodic peti " << rtime_ms() - start << endl;
// interval inter5 ([&]() {
// cout << "interval peti " << rtime_ms() - start << endl;
// }, 2000);
// periodic inter6 ([&]() {
// cout << "periodic sesti " << rtime_ms() - start << endl;
// interval inter6 ([&]() {
// cout << "interval sesti " << rtime_ms() - start << endl;
// }, 3000);
// delayed time1 ( [&] () {
// cout << "Close periodic 1 i 2 " << rtime_ms() - start << endl;
// timeout time1 ( [&] () {
// cout << "Close interval 1 i 2 " << rtime_ms() - start << endl;
// inter1.stop();
// cout << "inter1.stop " << endl;
// inter2.stop();
@ -107,8 +103,8 @@ int main () {
// }, 8000);
// delayed time2 ([&] () {
// cout << "Close periodic 3 " << rtime_ms() - start << endl;
// timeout time2 ([&] () {
// cout << "Close interval 3 " << rtime_ms() - start << endl;
// inter3.stop();
// cout << "Stoped " << inter3.stoped() << endl;
// // time1.stop();
@ -129,34 +125,15 @@ int main () {
// cout << "nije isteko " << endl;
// }
// auto d = Delayed( [](){
// cout << "Delayed" << endl;
// }, 2000);
// auto p = Periodic( [](){
// cout << "Periodic" << endl;
// }, 700);
// // // ------------------------ MAKE FUNCTIONS ASYNCHRONOUS -------------------------
// Periodic( [&] (){
// cout << "Delayed expire " << d->expired() << endl;
// cout << "Periodic ticks " << p->ticks() << endl;
// cout << "Delayed stoped " << d->stoped() << endl;
// cout << "Periodic stoped " << p->stoped() << endl;
// }, 1000);
// Delayed( [&](){
// p->stop();
// }, 10000);
// // // // ------------------------ MAKE FUNCTIONS ASYNCHRONOUS -------------------------
// // /**
// // * Run an function asyncronic
// // */
// /**
// * Run an function asyncronic
// */
// async_ ( []() {
// atask( []() {
// sleep_for(2s); // only for simulate log duration function
// cout << "asynco 1" << endl;
// cout << "atask 1" << endl;
// return 5;
// });
@ -164,56 +141,51 @@ int main () {
// * Call not lambda function
// */
// async_ (notLambdaFunction);
// atask (notLambdaFunction);
// await_ (
// async_ (
// wait (
// atask (
// notLambdaFunction
// )
// );
// // async(launch::async, [] () {
// // cout << "Another thread in async style!" << endl;
// // });
// // /**
// // * Call class method
// // */
// /**
// * Call class method
// */
// clm classes;
// async_ ( [&classes] () {
// atask( [&classes] () {
// classes.classMethode();
// });
// sleep(5);
// // /**
// // * await_ after runned as async
// // */
// /**
// * Wait after runned as async
// */
// auto aa = async_ ( []() {
// auto a = atask( []() {
// sleep_for(2s); // only for simulate log duration function
// cout << "async_ 2" << endl;
// cout << "atask 2" << endl;
// return 5;
// });
// cout << await_(aa) << endl;
// cout << "print after async_ 2" << endl;
// cout << wait(a) << endl;
// cout << "print after atask 2" << endl;
// /**
// * await_ async function call and use i cout
// * Wait async function call and use i cout
// */
// cout << await_(async_ ( [] () {
// cout << wait(atask( [] () {
// sleep_for(chrono::seconds(1)); // only for simulate log duration function
// cout << "await_ end" << endl;
// cout << "wait end" << endl;
// return 4;
// })) << endl;
// /**
// * Sleep with delayed sleep implement
// * Sleep with timeout sleep implement
// */
// sleep_to(3000);
@ -237,76 +209,22 @@ int main () {
// */
// async_ ( [] {
// atask( [] {
// cout << "idemo ..." << endl;
// async_ ( [] {
// atask( [] {
// cout << "ugdnježdena async funkcija " << endl;
// });
// });
// // -------------------------- AWAIT ALL ----------------------------------
// auto a = async_ ( []() {
// cout << "A" << endl;
// return 3;
// });
// auto b = async_ ( []() {
// cout << "B" << endl;
// throw runtime_error("Test exception");
// return;
// });
// auto c = async_ ( []() {
// cout << "C" << endl;
// return "Hello";
// });
// int a_;
// string c_;
// auto await_all = [&] () {
// a_ = await_(a);
// await_(b);
// c_ = await_(c);
// };
// try {
// await_all();
// cout << "a_ " << a_ << " c_ " << c_ << endl;
// } catch (const exception& exc) {
// cout << exc.what() << endl;
// }
// // // same type
// vector<future<void>> fut_vec;
// for (int i=0; i<5; i++) {
// fut_vec.push_back(
// async_ ( [i]() {
// cout << "Async_ " << i << endl;
// })
// );
// }
// auto await_all2 = [&] () {
// for (int i=0; i<fut_vec.size(); i++) {
// await_ (fut_vec[i]);
// }
// };
// await_all2();
// // --------------- EVENTS -------------------
// // // --------------- EVENTS -------------------
// /**
// * initialization of typed events
// */
// trigger<int, int> ev2int;
// trigger<int, string> evintString;
// trigger<> evoid;
// event<int, int> ev2int;
// event<int, string> evintString;
// event<> evoid;
// ev2int.on("sum", [](int a, int b) {
// cout << "Sum " << a+b << endl;
@ -330,28 +248,22 @@ int main () {
// cout << "Void emited " << emited2 << endl;
// });
// evoid.tick("void");
// evoid.emit("void");
// sleep(1);
// /**
// * Emit
// */
// ev2int.tick("sum", 5, 8);
// ev2int.emit("sum", 5, 8);
// sleep(1);
// evintString.tick("substract", 3, to_string(2));
// evintString.emit("substract", 3, to_string(2));
// sleep(1);
// evoid.off("void");
// evoid.tick("void");
// cout << "Ukupno 2 int " << ev2int.listeners() << endl;
// cout << "Ukupno evintString " << evintString.listeners() << endl;
// cout << "Ukupno evoid " << evoid.listeners() << endl;
// cout << "Ukupno 2 int " << ev2int.listeners("sum") << endl;
// evoid.emit("void");
// /**
// * Own class
@ -359,8 +271,8 @@ int main () {
// myOwnClass myclass;
// delayed t( [&] {
// myclass.tick("constructed", 1);
// timeout t( [&] {
// myclass.emit("constructed", 1);
// }, 200);
// myclass.on("constructed", [] (int i) {
@ -373,7 +285,7 @@ int main () {
// try {
// auto data = await_(status);
// auto data = wait(status);
// cout << data;
// } catch (exception& err) {
// cout << err.what() << endl;
@ -395,7 +307,7 @@ int main () {
// });
// // ----------------------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------------------
cout << "Run" << endl;
_asynco_engine.run();

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