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  1. 60
      README.md
  2. 65
      lib/event.hpp
  3. 44
      lib/timers.hpp
  4. 92
      lib/trigger.hpp
  5. 146
      test/test.cpp

@ -3,6 +3,12 @@
A C++ library for event-driven asynchronous multi-threaded programming.
## Motivation
The original concept was to create an interface capable of asynchronously calling any function. It has since evolved into a library that incorporates a thread pool, each with its own event loop, event-driven programming, and functions inherently designed for asynchronous operation (including periodic and delayed functions).
The asynchronous filesystem is provided solely to guide users on how to wrap any time- or IO-intensive function for asynchronous execution.
## Features
- Object oriented
@ -10,8 +16,8 @@ A C++ library for event-driven asynchronous multi-threaded programming.
- Header only
- Asynchronous programming
- Multithread
- Asynchronous timer functions: interval, timeout
- Typed events (on, emit, off)
- Asynchronous timer functions: periodic, delayed (like setInterval and setTimeout from JS)
- Typed events (on, tick, off) (like EventEmitter from JS: on, emit, etc)
- Event loops
- Multiple parallel execution loops
- Asynchronous file IO
@ -23,14 +29,14 @@ Just download the latest release and unzip it into your project.
```c++
#define NUM_OF_RUNNERS 8 // To change the number of threads used by atask, without this it runs according to the number of cores
#include "asynco/lib/asynco.hpp" // atask(), wait()
#include "asynco/lib/event.hpp" // event
#include "asynco/lib/timers.hpp" // interval, timeout
#include "asynco/lib/filesystem.hpp" // for async read and write files
#include "asynco/lib/asynco.hpp" // atask(), wait()
#include "asynco/lib/triggers.hpp" // trigger (event emitter)
#include "asynco/lib/timers.hpp" // periodic, delayed (like setInterval and setTimeout from JS)
#include "asynco/lib/filesystem.hpp" // for async read and write files
using namespace marcelb;
using namespace asynco;
using namespace events;
using namespace triggers;
// At the end of the main function, always set
_asynco_engine.run();
@ -43,12 +49,12 @@ return 0;
Time asynchronous functions
```c++
// start interval
interval inter1 ([]() {
// start periodic
periodic inter1 ([]() {
cout << "Interval 1" << endl;
}, 1000);
// stop interval
// stop periodic
inter1.stop();
// how many times it has expired
@ -57,12 +63,12 @@ int t = inter1.ticks();
// is it stopped
bool stoped = inter1.stoped();
// start timeout
timeout time1 ( [] () {
// start delayed
delayed time1 ( [] () {
cout << "Timeout 1 " << endl;
}, 10000);
// stop timeout
// stop delayed
time1.stop();
// is it expired
@ -137,12 +143,12 @@ cout << wait(atask( [] () {
})) << endl;
/**
* Sleep with timeout sleep implement
* Sleep with delayed sleep implement
*/
void sleep_to (int _time) {
promise<void> _promise;
timeout t( [&]() {
delayed t( [&]() {
_promise.set_value();
}, _time);
@ -157,7 +163,7 @@ sleep_to(3000);
void promise_reject (int _time) {
promise<void> _promise;
timeout t( [&]() {
delayed t( [&]() {
try {
// simulate except
throw runtime_error("Error simulation");
@ -183,9 +189,9 @@ Events
* initialization of typed events
*/
event<int, int> ev2int;
event<int, string> evintString;
event<> evoid;
trigger<int, int> ev2int;
trigger<int, string> evintString;
trigger<> evoid;
ev2int.on("sum", [](int a, int b) {
cout << "Sum " << a+b << endl;
@ -213,32 +219,32 @@ sleep(1);
* Emit
*/
ev2int.emit("sum", 5, 8);
ev2int.tick("sum", 5, 8);
sleep(1);
evintString.emit("substract", 3, to_string(2));
evintString.tick("substract", 3, to_string(2));
sleep(1);
evoid.emit("void");
evoid.tick("void");
// Turn off the event listener
evoid.off("void");
evoid.emit("void"); // nothing is happening
evoid.tick("void"); // nothing is happening
```
Extend own class whit events
```c++
class myOwnClass : public event<int> {
class myOwnClass : public trigger<int> {
public:
myOwnClass() : event() {};
myOwnClass() : trigger() {};
};
myOwnClass myclass;
timeout t( [&] {
myclass.emit("constructed", 1);
delayed t( [&] {
myclass.tick("constructed", 1);
}, 200);
myclass.on("constructed", [] (int i) {

@ -1,65 +0,0 @@
#ifndef _EVENT_
#define _EVENT_
#include <map>
#include <vector>
#include <string>
#include <functional>
using namespace std;
#include "asynco.hpp"
namespace marcelb {
namespace asynco {
namespace events {
/**
* Event class, for event-driven programming.
* These events are typed according to the arguments of the callback function
*/
template<typename... T>
class event {
private:
mutex m_eve;
unordered_map<string, vector<function<void(T...)>>> events;
public:
/**
* Defines event by key, and callback function
*/
void on(const string& key, function<void(T...)> callback) {
lock_guard _off(m_eve);
events[key].push_back(callback);
}
/**
* It emits an event and sends a callback function saved according to the key with the passed parameters
*/
template<typename... Args>
void emit(const string& key, Args... args) {
auto it_eve = events.find(key);
if (it_eve != events.end()) {
for (uint i =0; i<it_eve->second.size(); i++) {
auto callback = bind(it_eve->second[i], forward<Args>(args)...);
atask(callback);
}
}
}
/**
* Remove an event listener from an event
*/
void off(const string& key) {
lock_guard _off(m_eve);
events.erase(key);
}
};
}
}
}
#endif

@ -1,5 +1,5 @@
#ifndef _ROTOR_
#define _ROTOT_
#ifndef _TIMERS_
#define _TIMERS_
#include "asynco.hpp"
#include <chrono>
@ -113,22 +113,22 @@ class timer {
};
/**
* Class interval for periodic execution of the callback in time in ms
* Class periodic for periodic execution of the callback in time in ms
*/
class interval {
class periodic {
shared_ptr<timer> _timer;
public:
/**
* Constructor initializes a shared pointer of type timer
*/
interval(function<void()> callback, uint64_t time) :
periodic(function<void()> callback, uint64_t time) :
_timer(make_shared<timer> (callback, time, true)) {
}
/**
* Stop interval
* The stop flag is set and interval remove it from the queue
* Stop periodic
* The stop flag is set and periodic remove it from the queue
*/
void stop() {
_timer->stop();
@ -136,51 +136,51 @@ class interval {
/**
* Run callback now
* Forces the callback function to run independently of the interval
* Forces the callback function to run independently of the periodic
*/
void now() {
_timer->now();
}
/**
* Get the number of times the interval callback was runned
* Get the number of times the periodic callback was runned
*/
uint64_t ticks() {
return _timer->ticks();
}
/**
* The logic status of the interval stop state
* The logic status of the periodic stop state
*/
bool stoped() {
return _timer->stoped();
}
/**
* The destructor stops the interval
* The destructor stops the periodic
*/
~interval() {
~periodic() {
stop();
}
};
/**
* Class timeout for delayed callback execution in ms
* Class delayed for delayed callback execution in ms
*/
class timeout {
class delayed {
shared_ptr<timer> _timer;
public:
/**
* Constructor initializes a shared pointer of type timer
*/
timeout(function<void()> callback, uint64_t time) :
delayed(function<void()> callback, uint64_t time) :
_timer(make_shared<timer> (callback, time, false)) {
}
/**
* Stop timeout
* The stop flag is set and timeout remove it from the queue
* Stop delayed
* The stop flag is set and delayed remove it from the queue
*/
void stop() {
_timer->stop();
@ -188,30 +188,30 @@ class timeout {
/**
* Run callback now
* Forces the callback function to run independently of the timeout
* Forces the callback function to run independently of the delayed
*/
void now() {
_timer->now();
}
/**
* Get the number of times the timeout callback was runned
* Get is the delayed callback runned
*/
bool expired() {
return bool(_timer->ticks());
}
/**
* The logic status of the timeout stop state
* The logic status of the delayed stop state
*/
bool stoped() {
return _timer->stoped();
}
/**
* The destructor stops the timeout
* The destructor stops the delayed
*/
~timeout() {
~delayed() {
stop();
}

@ -0,0 +1,92 @@
#ifndef _TRIGGER_
#define _TRIGGER_
#include <map>
#include <vector>
#include <string>
#include <functional>
using namespace std;
#include "asynco.hpp"
namespace marcelb {
namespace asynco {
namespace triggers {
/**
* trigger class, for event-driven programming.
* These events are typed according to the arguments of the callback function
*/
template<typename... T>
class trigger {
private:
mutex m_eve;
unordered_map<string, vector<function<void(T...)>>> triggers;
public:
/**
* Defines event by key, and callback function
*/
void on(const string& key, function<void(T...)> callback) {
lock_guard _off(m_eve);
triggers[key].push_back(callback);
}
/**
* It emits an event and sends a callback function saved according to the key with the passed parameters
*/
template<typename... Args>
void tick(const string& key, Args... args) {
auto it_eve = triggers.find(key);
if (it_eve != triggers.end()) {
for (uint i =0; i<it_eve->second.size(); i++) {
auto callback = bind(it_eve->second[i], forward<Args>(args)...);
atask(callback);
}
}
}
/**
* Remove an trigger listener from an event
*/
void off(const string& key) {
lock_guard _off(m_eve);
triggers.erase(key);
}
/**
* Remove all trigger listener
*/
void off() {
lock_guard _off(m_eve);
triggers.clear();
}
/**
* Get num of listeners by an trigger key
*/
unsigned int listeners(const string& key) {
return triggers[key].size();
}
/**
* Get num of all listeners
*/
unsigned int listeners() {
unsigned int listeners = 0;
for (auto& ev : triggers) {
listeners += ev.second.size();
}
return listeners;
}
};
}
}
}
#endif

@ -1,12 +1,12 @@
// #define NUM_OF_RUNNERS 2
// // #define NUM_OF_RUNNERS 2
#include "../lib/asynco.hpp"
#include "../lib/event.hpp"
#include "../lib/trigger.hpp"
#include "../lib/filesystem.hpp"
#include "../lib/timers.hpp"
using namespace marcelb::asynco;
using namespace events;
using namespace triggers;
#include <iostream>
#include <unistd.h>
@ -18,7 +18,7 @@ using namespace this_thread;
void sleep_to (int _time) {
promise<void> _promise;
timeout t( [&]() {
delayed t( [&]() {
_promise.set_value();
}, _time);
@ -27,7 +27,7 @@ void sleep_to (int _time) {
void promise_reject (int _time) {
promise<void> _promise;
timeout t( [&]() {
delayed t( [&]() {
try {
// simulate except
throw runtime_error("Error simulation");
@ -53,9 +53,9 @@ class clm {
// ------------------ EXTEND OWN CLASS WITH EVENTS -------------------
class myOwnClass : public event<int> {
class myOwnClass : public trigger<int> {
public:
myOwnClass() : event() {};
myOwnClass() : trigger() {};
};
@ -66,36 +66,36 @@ int main () {
// --------------- TIME ASYNCHRONOUS FUNCTIONS --------------
// /**
// * Init interval and timeout; clear interval and timeout
// * Init periodic and delayed; clear periodic and delayed
// */
// interval inter1 ([&]() {
// cout << "interval prvi " << rtime_ms() - start << endl;
// periodic inter1 ([&]() {
// cout << "periodic prvi " << rtime_ms() - start << endl;
// }, 1000);
// interval inter2 ([&]() {
// cout << "interval drugi " << rtime_ms() - start << endl;
// periodic inter2 ([&]() {
// cout << "periodic drugi " << rtime_ms() - start << endl;
// }, 2000);
// interval inter3 ([&]() {
// cout << "interval treći " << rtime_ms() - start << endl;
// periodic inter3 ([&]() {
// cout << "periodic treći " << rtime_ms() - start << endl;
// }, 1000);
// interval inter4 ([&]() {
// // cout << "interval cetvrti " << rtime_ms() - start << endl;
// periodic inter4 ([&]() {
// // cout << "periodic cetvrti " << rtime_ms() - start << endl;
// cout << "Ticks " << inter3.ticks() << endl;
// }, 500);
// interval inter5 ([&]() {
// cout << "interval peti " << rtime_ms() - start << endl;
// periodic inter5 ([&]() {
// cout << "periodic peti " << rtime_ms() - start << endl;
// }, 2000);
// interval inter6 ([&]() {
// cout << "interval sesti " << rtime_ms() - start << endl;
// periodic inter6 ([&]() {
// cout << "periodic sesti " << rtime_ms() - start << endl;
// }, 3000);
// timeout time1 ( [&] () {
// cout << "Close interval 1 i 2 " << rtime_ms() - start << endl;
// delayed time1 ( [&] () {
// cout << "Close periodic 1 i 2 " << rtime_ms() - start << endl;
// inter1.stop();
// cout << "inter1.stop " << endl;
// inter2.stop();
@ -103,8 +103,8 @@ int main () {
// }, 8000);
// timeout time2 ([&] () {
// cout << "Close interval 3 " << rtime_ms() - start << endl;
// delayed time2 ([&] () {
// cout << "Close periodic 3 " << rtime_ms() - start << endl;
// inter3.stop();
// cout << "Stoped " << inter3.stoped() << endl;
// // time1.stop();
@ -185,7 +185,7 @@ int main () {
// })) << endl;
// /**
// * Sleep with timeout sleep implement
// * Sleep with delayed sleep implement
// */
// sleep_to(3000);
@ -216,68 +216,74 @@ int main () {
// });
// });
// // // --------------- EVENTS -------------------
// --------------- EVENTS -------------------
// /**
// * initialization of typed events
// */
/**
* initialization of typed events
*/
// event<int, int> ev2int;
// event<int, string> evintString;
// event<> evoid;
trigger<int, int> ev2int;
trigger<int, string> evintString;
trigger<> evoid;
// ev2int.on("sum", [](int a, int b) {
// cout << "Sum " << a+b << endl;
// });
ev2int.on("sum", [](int a, int b) {
cout << "Sum " << a+b << endl;
});
// ev2int.on("sum", [](int a, int b) {
// cout << "Sum done" << endl;
// });
ev2int.on("sum", [](int a, int b) {
cout << "Sum done" << endl;
});
// evintString.on("substract", [](int a, string b) {
// cout << "Substract " << a-stoi(b) << endl;
// });
evintString.on("substract", [](int a, string b) {
cout << "Substract " << a-stoi(b) << endl;
});
// evoid.on("void", []() {
// cout << "Void emited" << endl;
// });
evoid.on("void", []() {
cout << "Void emited" << endl;
});
// string emited2 = "2";
string emited2 = "2";
// evoid.on("void", [&]() {
// cout << "Void emited " << emited2 << endl;
// });
evoid.on("void", [&]() {
cout << "Void emited " << emited2 << endl;
});
// evoid.emit("void");
// sleep(1);
evoid.tick("void");
sleep(1);
// /**
// * Emit
// */
/**
* Emit
*/
// ev2int.emit("sum", 5, 8);
ev2int.tick("sum", 5, 8);
// sleep(1);
// evintString.emit("substract", 3, to_string(2));
sleep(1);
evintString.tick("substract", 3, to_string(2));
// sleep(1);
// evoid.off("void");
// evoid.emit("void");
sleep(1);
evoid.off("void");
evoid.tick("void");
// /**
// * Own class
// */
// myOwnClass myclass;
cout << "Ukupno 2 int " << ev2int.listeners() << endl;
cout << "Ukupno evintString " << evintString.listeners() << endl;
cout << "Ukupno evoid " << evoid.listeners() << endl;
cout << "Ukupno 2 int " << ev2int.listeners("sum") << endl;
// timeout t( [&] {
// myclass.emit("constructed", 1);
// }, 200);
/**
* Own class
*/
// myclass.on("constructed", [] (int i) {
// cout << "Constructed " << i << endl;
// });
myOwnClass myclass;
delayed t( [&] {
myclass.tick("constructed", 1);
}, 200);
myclass.on("constructed", [] (int i) {
cout << "Constructed " << i << endl;
});
@ -307,7 +313,7 @@ int main () {
// });
// ----------------------------------------------------------------------------------------------------
// // ----------------------------------------------------------------------------------------------------
cout << "Run" << endl;
_asynco_engine.run();

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